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[UPDATED] Finally, a Brink DLC Release Date (Reliability Unknown)
Original story via Destructoid
As any fan of Brink is probably aware, there has been a DLC kit in the works for some time now. And, as any Brink fan would probably also know, a lot of the story about the DLC has shifted over the past couple months. “It’s going to be free!” was the common theme. And, considering the rocky start the game had, it made sense. The announcement was largely perceived as Splash Damage and Bethesda giving us the first DLC absolutely free of charge, as a sort of ‘Thank You’ card to those of us who stayed faithful to the game, despite some odd flaws at launch.
So, then we waited…
And we waited… And we even waited a bit more. It made sense not to expect timeliness if they’re giving it to us for free. But, the DLC never happened. At all. It was thought to originally hit in late May; but, we got nuthin’. DLC was then rumored for early June followed by a goalpost shift to late June; still vaporware. But, then, came June 24th. On that day, both Splash Damage and Bethesda made an adjusted statement. There was DLC to be had (relieving to be sure), and it had already been submitted to Microsoft and Sony for approval. Furthermore, there was a name for it! ”Agents of Change”. And there was much rejoicing, somewhere.
Now, with this came the caveat that the DLC wasn’t going to be entirely free. It will only be free for the first 2 weeks of circulation. Hmmm. Some people feel jilted by this. Others are quick to say that any time for free download is better than none at all.
It’s all a matter of personal perspective, to be sure.
The announcements kept focus, however, on the forthcoming content. We’re getting two new maps, five new player abilities, two new weapon achievements (which means we’ll have to work for them), and two new character outfits. No word on what the DLC is going to cost after the initial two week freebie window lapses. All great things.
But when the hell are we getting this stuff?
The Bethesda and Splash Damage announcements calculated an early July release. Well, that didn’t really pan out, now did it? Of course, with the delays and/or bad rumors leading up to this point, who could be surprised by this? However, the question still remains. When will it really get here? It would seem that the good folks at Destructoid know exactly when: Saturday July 30th. There is no confirmation of that date on Splash Damage’s, Bethesda’s or Brink’s websites. But, Destructoid is adamant. However, it should be noted that they do not reference any sort of sources at all for this date. So, only a little bit of time will tell.
Here’s to hoping.
UPDATE: The date predicted was entirely wrong. It was suspected, since most DLCs and titles are released on Tuesday and rarely ever on Saturdays. But, what did come down the pipeline on the predicted date was a cumulative update for Brink. This brings the Xbox 360 and PlayStation 3 titles up to matching revision status as the PC version (the PC title has been receiving rolling updates since launch). While TiltCast were recording the podcast session for the week of August 3rd, the Agents of Change went live. A separate news entry has already been posted.
In the meantime, here is what Bethesda says what we can expect to get, once this DLC kit actually sees the light of day:
New Maps
- Founders’ Tower – The revolution finally reaches the island’s iconic spire and takes the battle for the Ark to dizzying heights.
- Labs – Venture into the depths of the Ark’s original research and development laboratories, a submerged high-tech facility so far untouched by the civil war.
New Player Abilities
- UAV – This stealthy and lethal device allows Operatives to automatically mark nearby enemies on their radar. For more explosive fun, they can even take direct control of the UAV and detonate it near unsuspecting foes.
- Napalm Grenade – Soldiers can use this new grenade to cover an area in a sea of deadly flames.
- Pyro Mine – Engineers can plant these mines and leave enemies in the epicenter of a massive napalm explosion.
- Field Regen Unit – Medics can deploy these units to increase the health regeneration of any nearby teammates.
- Tactical Scanner – This universal ability allows players to reveal the active buffs of their opponents, allowing them to pick off enemies more strategically.
New Weapon Attachments
- Bayonets – Gain the edge in melee combat and cause extra damage with these deadly blades.
- Weapon Shields – Take cover from enemy fire and prevent headshot bonus damage behind riot-style shields.
New Character Outfits
- The Sad Punk – Add a touch of Steampunk to your Resistance character.
- The Limey – Bring order to the Ark with this outfit inspired by traditional European police.










